Immediate Action Drill Situation 4

The Immediate Action Drill series of articles are written by local milsim player Dave. Many thanks for his time and the use of his work.

IAD Situation 4:

Patrol is ambushed (near).

IAD: Counter-Ambush. Men in kill zone immediately assault the enemy position. The rest attack as permitted to permit the entire patrol to break contact.

Subsequent action: Reorganize and continue with mission.

 

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Immediate Action Drill 3

The Immediate Action Drill series of articles are written by local milsim player Dave. Many thanks for his time and the use of his work.

IAD Situation 3

Patrol and enemy detect each other at same time and at such close range that breaking by clock system or fire and maneuver is not appropriate.

IAD: Immediately assault the enemy position. If the enemy stands their ground, assault through their position. If the enemy retreats, attack up to their position and hold.

Subsequent action: Continue mission.

 

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Immediate Action Drill 2

The Immediate Action Drill series of articles are written by local milsim player Dave. Many thanks for his time and the use of his work.

IAD Situation 2

Patrol sees enemy approaching. Contact appears unavoidable.

IAD: Freeze, followed by hasty ambush on detection.

Subsequent action: If no contact, patrol continues after enemy passes. If ambush executed, patrol assaults by fire only, withdraws quickly, and continues on. Once contact is broken, change direction of egress to evade any pursuit.
Photo: Situation 2. Patrol sees enemy approaching. Contact appears unavoidable.<br /><br /><br /><br /><br /><br /><br />
a) IAD: Freeze, followed by hasty ambush on detection.<br /><br /><br /><br /><br /><br /><br />
b) Subsequent action: If no contact, patrol continues after enemy passes.  If ambush executed, patrol assaults by fire only, withdraws quickly, and continues on.

Immediate Action Drill 1

The Immediate Action Drill series of articles are written by local milsim player Dave. Many thanks for his time and the use of his work.

IAD Situation 1:

Mission requires patrol to avoid contact, if possible, and to quickly break any contact made.

IAD: Freeze, open fire only if detected.

Subsequent Action: If no contact made, allow enemy to pass. If detected, assault and break contact or immediately break contact after initial bursts. Once contact is broken, change direction of egress to evade any pursuit.
Photo: IAD Situation 1: Mission requires patrol to avoid contact, if possible, and to quickly break any contact made.<br /><br /><br /><br /><br /><br /><br /><br />
a) IAD: Freeze, open fire only if detected.<br /><br /><br /><br /><br /><br /><br /><br />
b) Subsequent Action: If no contact made, allow enemy to pass.  If detected, assault and break contact or immediately break contact after initial bursts.

Tracking and Counter Tracking

This article comes to us from milsim player Scorpion1. Many thanks for his insight and time in writing this article. As always, all acronyms are defined on the Milsim Dictionary page under the Resources tab. This article was written to help teach players prepare for Operation East Wind which is set during the Cold War. For this reason you will find some references to nations and entities that existed during that time as if they are current events. Tracking is not applicable in many milsim events but is invaluable for a unit operating in a large area.

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